Every week, Pocket Gamer sister site Quality Index (Qi) highlights the newest games to make a critical splash in the cool, seductive waters of the iOS pool.
Grabbing scores and opinions from all corners of the web, before placing them in easy-to-decipher columns and rows (with the occasional picture), Qi answers all your iPhone-related questions before youve even asked them.
Today, were going to focus on two new contenders vying to be crowned king of your iPhone. Both are worthy, but do they have what it takes to win your head, your heart, and your wallet?
Where does it end?
Slashing its way onto Qi's chart this morning with a heavenly 8.8 rating comes the visual spectacle that is Infinity Blade II. Following on from the enormous success of its beautiful but deadly predecessor, Chairs latest interactive, ahem, epic has been met with open arms from the public and widespread critical acclaim.
Infinity Blade II pushes the franchise forward in almost every regard, giving you new weapons, more expansive environments, and a larger campaign to hack your way through.
The combat system has been refined, too, meaning you can now pick from three distinct weapon styles, and replace the dodge maneuver with a directional blocking system.
Pocket Gamer's reviewer summed up Infinity Blade II's appeal brilliantly well, describing it as "a showcase for everything thats right about sequels". Did I mention how polished is it? Yep.
War for ages
Marching into the charts, meanwhile, with an army at its back is Ravenmark: Scourge of Estellion, a 2D strategy game that's been tearing through the critics brittle armour to melt their cold, cold hearts.
Offering a dizzying array of tactical commands and micro-management options, this turn-based war machine is not to be taken lightly. Combat is complex and deep, ensuring that even the most battle-hardened veterans will find a worthy foe against which to test their mettle.
Though newcomers might feel a little daunted by the myriad icons and formation systems, there is no need to despair. As 148Apps's Jason Wadsworth points out, "Turn-based play is generally well suited to iOS devices because it doesnt rely on complicated controls, just a simple tactical interface through which players can issue commands to units at their convenience."
You can get the up-to-date information about which games are reviewing best over at the Quality Index.
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Video Editor
Enchanted from a young age by colour, motion, and sound, James divides his time between obsessing over all things digital and lamenting the death of VHS. He looks forward to a future where machines rule the earth and all political disputes are solved via one round of rock-paper-scissors.
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