Featured Interviews
Latest Interviews
Feb 3rd, 2012
Tapjoy's Peter Dille says combing social recommendations with incentivised actions will change game discovery
Feb 2nd, 2012
Ian Marsh on why NimbleBit wouldn't sell to Zynga, why it won't sue, but will be quieter about games in development
Feb 2nd, 2012
Android game recommendation app driving up to 9 downloads a week says Hooked CEO Prita Uppal
Feb 2nd, 2012
Armor Games' Daniel McNeely on the move from Flash to mobile, and the similarities between Crush the Castle and Angry Birds
Feb 1st, 2012
Digital Harmony's Keren Kang on starting a mobile tech company but finding fun with games
Jan 31st, 2012
Ian Marsh on NimbleBit's origins, keeping it small and development fast, despite the pressure of success
Jan 23rd, 2012
Our failure is our communication with our fans, says Gameloft's De Vallois over freemium backlash
Jan 23rd, 2012
Appssavvy president Michael Burke on why activity is driving the next wave of mobile advertising
Jan 19th, 2012
Check out of your half-way houses and embrace the 'brilliant' location scene, says Mobile Pie's Will Luton
Jan 19th, 2012
Location-based play is no silver bullet for mobile games, says Massive Damage's Ken Seto
Jan 19th, 2012