Featured Interviews

Carry1st's Nick Murray on why game economy design is essential for the success of your game
Latest Interviews

Square Valley dev Ryan Becijos: "It definitely was challenging to stay motivated working on a project part-time"
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INDEPENDENT THOUGHT
May 25th, 2022

Japanese manga publisher Shueisha is taking different inspiration for its mobile games: the indie scene
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ISLAND GO
May 24th, 2022

Magic: The Gathering creator Richard Garfield: "My only resistance to blockchain gaming is tied up in speculation"

Can we create a more equitable mobile games industry? Niantic’s Karla Reyes may have the answer

Bringing Native American and Black stories to Apple Arcade's The Oregon Trail

Building an LGBTQ team requires "an environment where everyone feels comfortable being and expressing themselves"

Monetising music games is an uphill battle. Here are Beatstar's strategies

Hurley Games discuss offering something new to the word-based game genre
We talk to Hurley Games' Jack Hurley about The Big Indie Pitch

$15 billion is spent on UA, only for 90% of players to fall off by day 30, says Snapyr's Manu Gambhir
Meet the mobile games and Web3 experts at Pocket Gamer Connects Seattle right now

Play-to-earn is key, but security issues must be dealt with now, says Edgegap's Jeff Tremblay
Meet the mobile games and Web3 experts at Pocket Gamer Connects Seattle, May 9-10

With the crumbling of the walled gardens, now is the time to market directly to players, says Xsolla
Meet the mobile games and Web3 experts at Pocket Gamer Connects Seattle, May 9-10

Ownership of assets provides more freedom – something every gamer wants, states Mythical Games' Daniel Frank
Meet the mobile games and Web3 experts at Pocket Gamer Connects Seattle, May 9-10
