Spins-off from Tandem Events' main Develop conference, the company is now working on the schedule for its one-day Evolve in London and Develop in Liverpool conferences.
The Evolve London places its focus on everything new in the game development world, specifically "emerging platforms and cross-platform dev, new business models and the integration of internet services and user-generated content."
This year the third Develop in Liverpool event - which takes a broader look at what's going on in the world of game development - sees the addition of the Indie Dev Day, which debuted in Brighton in the summer.
Big smoke
2011's event will be the second Evolve London, following on from its successful debut, which hosted over a hundred attendees. Among the keynote speakers then were Playfish GM and co-founder Kristian Segerstrale and ngmoco CEO Neil Young.
Segerstrale highlighted the importance of cross platform capability for the future of gaming, saying "We used to talk about social games and games but it will just be games. Social is everywhere now.
In his speech, Young revealed the advice which turned ngmoco into a $403 million acquisition: "Think big; don't be a pussy - make the bet on yourself; and burn your boats."
Evolve London ill be taking place at De Vere West One in London on December 1.
Going back to Liverpool
There were also plenty of wise words at Develop in Liverpool last year, with TT Games Jonathan Smith describing the rise of iOS as "the most disruptive thing that's happened to our business in the past 12 months," in a talk entitled Is the Wild West Back?
The event will be held on November 24 at the Liverpool Hilton Hotel.
The deadline for submissions for both events is October 4, and you can find details about Evolve London here and Develop Liverpool here.
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When Matt was 7 years old he didn't write to Santa like the other little boys and girls. He wrote to Mario. When the rotund plumber replied, Matt's dedication to a life of gaming was established. Like an otaku David Carradine, he wandered the planet until becoming a writer at Pocket Gamer.
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