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Tapjoy and MachineWorks NorthWest join forces to bring Duke Nukem 3D to Android

Kicking ass and chewing gum Google's platform soon

Tapjoy and MachineWorks NorthWest join forces to bring Duke Nukem 3D to Android
It's been a packed few days for monetisation specialist Tapjoy and its $5 million strong development fund for Android.

Having originally launched the venture back in June, the firm has only recently lifted the lid on three of its first beneficiaries; first PixoFactor, then Mobile Pie, and now MachineWorks NorthWest.

This latest deal will see the mobile studio bringing Duke Nukem 3D to Android, with the firm having previously released the third game in the series on iPhone in 2009 and TouchPad as recently as July.

I'm all out of gum

Indeed, the Android version will be a straight port of the iOS release, with both parties hoping it fares better with the critics than the widely panned console release Duke Nukem Forever.

"Duke Nukem is a legend in his own time, and he'd be the first person to tell you that," said Rob Carroll, Tapjoy's director of publishing.

"MachineWorks NorthWest has done a great job of bringing the brash, trash-talking character and all his ass-kicking glory to the mobile environment, and we are thrilled to be working with AAA studios like MachineWorks to help bring games of this caliber to Android."

Andreas Vahsen, MachineWorks NorthWest founder and CEO, said the partnership had been a real time saver for the studio.

"Tapjoy was the ideal partner to help us launch Duke Nukem 3D on Android," he said.

"The resources they provided were invaluable, but even more important was the level of PR expertise and inside knowledge they brought to the partnership. We wouldn't have accomplished this launch nearly as fast or as successfully without their help."
Duke Nukem 3D will launch on Android Market "soon".

When Matt was 7 years old he didn't write to Santa like the other little boys and girls. He wrote to Mario. When the rotund plumber replied, Matt's dedication to a life of gaming was established. Like an otaku David Carradine, he wandered the planet until becoming a writer at Pocket Gamer.