Ubisoft has released its financials for the full year ending March 31st 2017.
It saw sales of $1.62 billion for the year, up 4.7% year-on-year. Profits for the year came in at $119.6 million, up 15.4% year-on-year.
In terms of its quarterly sales, the company generated $719.3 million for Q4 FY17, up 3.8% year-on-year. It did not break out its profits for the period.
Keep on keeping on
Ubisoft did not specifically reveal its mobile sales, instead grouping it with "ancillary" platforms in its Other segment.
The segment generated 5% of the quarter's overall sales, meaning mobile generated roughly $35.9 million for Q4. It also generated 7% of sales for the year – roughly $113.4 million.
Looking ahead to its FY18, Ubisoft is taking a three-step approach to mobile. It will continue releasing games internally, collaborate with major mobile partners and engage in "smart and very disciplined" M&A activity.
It has already made a start on the first two points. It acquired mobile developer Ketchapp in September 2016 to bolster its portfolio with rapidly developed titles, and has partnered with Tencent on an upcoming Might & Magic mobile game targeted at the China market.
Ubisoft also recently acquired massively-multiplayer sandbox game Growtopia for an undisclosed amount, which it noted has already had an immediate effect on earnings.