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About
About
Pascal Luban is a game designer and creative director. With over 25 years of experience, he has led design teams on both triple-A console games (Splinter Cell - Pandora Tomorrow and Chaos Theory, Alone In the Dark - The New Nightmare, Wanted - Weapons of Fate, etc.) and mobile titles (Wars and Battle, The One Hope).
He set up and managed the playtest facility at the Ubisoft studio in Annecy where the multiplayer mode of Splinter Cell games was developed.
Articles featuring Pascal Luban
Articles featuring Pascal Luban
PROFESSIONAL DEVELOPMENT
Sep 9th, 2021
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Aug 2nd, 2021
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Top Stories
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Jun 9th, 2024
PocketGamer.biz Podcast Week in Mobile Games E15 - Star Wars: Hunters finally launches, the West's MOBA problem, and Xbox handheld rumours
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Jun 7th, 2024
Week in Views - The hunt for the new Star Wars game, Xbox goes handheld, and cats versus monsters…
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Jun 7th, 2024
Week in Views - The hunt for the new Star Wars game, Xbox goes handheld, and cats versus monsters…
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Jun 7th, 2024
Metacore's Teppo Soininen: “Anybody who has put a game into soft launch knows there’s still plenty of space for f*ck ups.”
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
WN Conference Istanbul 2024 | Jun 11th | |
ESI London 2024 | Europe | Jun 13th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |