MasterClass
Article Types
- All [9]
- Comment & Opinion [2]
- Interview [7]
Interview
May 27th, 2021
Celia Hodent on the importance of cognitive science and a UX framework to improve your game
There is no guaranteed formula for crafting games but clear ingredients do exist
Interview
May 19th, 2021
Xbox Game Studios’ Crystin Cox on designing for liveops success
Success is more and more focused on effectively operating and caring for a live game
Interview
May 5th, 2021
Pascal Luban on upcoming PocketGamer.biz MasterClass: Setting Up and Managing Your In-house Playtest Campaign
Interview
Mar 2nd, 2021
AppMagic’s Max Samorukov shares insight on what to expect from upcoming PocketGamer.biz MasterClass: Understanding the Market Through External Data and Tools
1