Training

Voodoo Academy is training the next generation of hypercasual developers
Launching April 14 with up to $3000 prizes for "high-potential" prototypes

Celia Hodent on the importance of cognitive science and a UX framework to improve your game
There is no guaranteed formula for crafting games but clear ingredients do exist

Poornima Seetharaman and Vimal Sathish on mastering data for engaging game design
“Games, as a business of entertaining people, is booming... but so is the competition.”

Pascal Luban on upcoming PocketGamer.biz MasterClass: Setting Up and Managing Your In-house Playtest Campaign

AppMagic’s Max Samorukov shares insight on what to expect from upcoming PocketGamer.biz MasterClass: Understanding the Market Through External Data and Tools

Carry1st's Nick Murray on why game economy design is essential for the success of your game

Pixel Noire Games’ Javier Barnes on how to benchmark, create and validate fun
"If your game is not fun and not engaging to the audience, it won’t go far."
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