Training
News
Apr 7th, 2022
Voodoo Academy is training the next generation of hypercasual developers
Launching April 14 with up to $3000 prizes for "high-potential" prototypes
Interview
May 27th, 2021
Celia Hodent on the importance of cognitive science and a UX framework to improve your game
There is no guaranteed formula for crafting games but clear ingredients do exist
Interview
May 13th, 2021
Poornima Seetharaman and Vimal Sathish on mastering data for engaging game design
“Games, as a business of entertaining people, is booming... but so is the competition.”
Interview
May 5th, 2021
Pascal Luban on upcoming PocketGamer.biz MasterClass: Setting Up and Managing Your In-house Playtest Campaign
Interview
Mar 2nd, 2021
AppMagic’s Max Samorukov shares insight on what to expect from upcoming PocketGamer.biz MasterClass: Understanding the Market Through External Data and Tools
Interview
Feb 23rd, 2021
Carry1st's Nick Murray on why game economy design is essential for the success of your game
Interview
Nov 20th, 2020
Pixel Noire Games’ Javier Barnes on how to benchmark, create and validate fun
"If your game is not fun and not engaging to the audience, it won’t go far."
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