Japanese social mobile game outfit DeNA has expanded once more, this time by buying out Punch Entertainment's Vietnam studio.
It will be providing engineering support for DeNA's first party game development team for Mobage, primarily in Japan, before moving to other territories.
Punch drunk
"Punch Entertainment Vietnam is an excellent addition to DeNA's first party game development team with its proven track record of developing cross-platform social games," said Isao Moriyasu, President of DeNA.
"We believe the acquisition will significantly accelerate DeNA's game development and deliver high-quality social games for the Mobage platform. The acquisition also underscores our commitment to support the game developers' community in Vietnam. "
The studio has experience developing iOS and Android titles for its previous US owners, which had released games such as Ego and Reign of Swords.
DeNAs buyout of the Hanoi office will add around 50 new staff members to the DeNA team, and there are plans to expand in the future.
Global growth
DeNA spent more than $120 million building out Mobage and acquiring companies in Q1 2011, yet managed to break all its previous records for the seventh consecutive time by announcing a rise in net income of 43 percent to around $123 million.
This was after expansion in several territories, including buyouts of Dutch studio Rough Cookie and setting up a Swedish office via US subsidiary ngmoco. A Singapore-based DeNA Asia Pacific Holdings headquarters was also opened to help maintain its Korea (DeNA Seoul) and China (DeNA China) offices.
DeNA has also recently announced that a joint venture with Namco Bandai which will form as BDNA from October.
[source: DeNA]
News
When Matt was 7 years old he didn't write to Santa like the other little boys and girls. He wrote to Mario. When the rotund plumber replied, Matt's dedication to a life of gaming was established. Like an otaku David Carradine, he wandered the planet until becoming a writer at Pocket Gamer.
Top Stories
News
Apr 29th, 2024
Supercell CEO Ilkka Paananen joins LEGO’s board of directors days after Squad Busters’ soft launch
Feature
Apr 29th, 2024
King’s Paula Ingvar: a games industry journey from "I’m not worthy!" to Candy Crush Soda’s VP of product
Feature
Apr 29th, 2024
Hot Five: Supercell’s Squad Busters levels up, retro Nintendo on iOS, and Genshin Impact’s worst month yet
News
Apr 26th, 2024
Week in Views - Squads busted, Apple crushed, War zoned and Snoozin' with the Snorlax…
Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
News
Apr 25th, 2024