Korean mobile publisher Gamevil [KDQ:063080] has announced its Q3 2012 financials for the three months ending 30 September.
Revenue was up 66 percent year-on-year to 16.6 billion KRW (around $14.9 million); a record for the company.
This was split 65 percent from sales in Korea to 35 percent from Gamevil's global business.
Net profits were up 21 percent to 4.9 billion KRW (around $4.4 million).
Playing together
The main reason for the growth was the large number of titles that Gamevil is currently releasing, in part due to the success of its $10 million publishing fund.
During 2012, it expects to release 46 games, both internally and externally developed.
In terms of Q3 performance, Gamevil highlighted the performance of social games such as Fishing Superstars, Monster Warlord and Kingdom Royale, alongside its regular portfolio of RPGs and sports games.
Externally developed games accounted for 45 percent of Q3 sales.
More, more
In total, what Gamevil calls its 'social games' accounted for almost 40 percent of Q3 revenue, while it's looking to the release of RPGs Zenonia 5 and Baseball Superstars 2013 to continue this growth into Q4.
"The mobile game industry is constantly growing and changing rapidly," commented CFO Yong Kuk Lee.
"It's important that as a company we strategically respond quickly to the market changes and maximise our operations and capabilities with first and third parties. We are excited for the next quarter as we continue to work hard and grow."
[source: Gamevil]
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
2 hours, 40 minutes ago
Nintendo releases first official statement on "the successor to Nintendo Switch"
News
3 hours, 9 minutes ago
Microsoft closes Mighty Doom dev Alpha Dog, Arkane Austin, Tango Gameworks and more
Feature
4 hours, 3 minutes ago
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
Feature
6 hours, 50 minutes ago
Hot Five: Supercell’s Squad Busters supremacy, Brawl Stars bounces back, and a games industry journey at King
Feature
7 hours, 10 minutes ago
April 2024 mobile game charts: Call of Duty: Warzone Mobile loses launch momentum and Brawl Stars’ astronomical rise
Events
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Mobidictum Meetup Barcelona September 2024 | Europe | Sep 1st |