Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
MomoCon 2024 | North America | May 24th |
Morocco Gaming Expo | Africa | May 24th |
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Featured Comments & Opinions
There’s no room for a successful subscription service in games
Despite offering a great deal, it makes little sense for platform holders and developers and doesn't fit with player habits at scale
Powerful PR: How great comms can boost your game's success
ZiMAD’s Anastasia Zaiceva explores the importance of communications in the gaming industry and how success can depend on the quality of your comms
Mobile Mavens: Can Xbox's mobile games store succeed?
We ask industry experts for their thoughts on Microsoft's upcoming marketplace that aims to compete with Apple and Google
Latest Comments & Opinions
AdColony's Will Kassoy on how its mobile video ads are up to 10 times more effective than online
Plus you can hook into virtual currency incentives
Nightspade's Gerry Mukti on the challenges and opportunities of being an Indonesian mobile game developer
Big market, but not for smartphones
The PG.biz Mobile Gaming Mavens on whether Intel matters in mobile
We're guessing not
MindJolt COO Colin Digiaro on the fast blurring social-mobile gaming divide and why Amazon is best for Android
All systems go
BlackBerry can regain lost ground ... if developers support it, reckons Paw Print Games director Antony White
Bottom has been reached
HTML5 needs one big hit to regain momentum and trigger 'boom time', reckons Albino Pixel's Dave Allanson
Platform yet to blossom
No other handheld gaming device comes close to the PS Vita, reckons Icon's Hill-Whittall
And Sony the most developer-friendly platform holder
UK indie Icon Games changes focus to Sony after Nintendo's strong arm tactics
WiiWare download figures ban the last straw
Mobile dev tools should help studios cut costs, not deliver fancy graphics reckons AppFurnace's Tom Melamed
HTML5 tech good for location-based games
2011 in review: Torsten Reil, CEO, NaturalMotion
Free-to-play will get richer experiences, deeper gameplay
Tequila Mobile's Paul Flanagan on why Java still matters, advergaming doesn't, and how its social mobile platform will compete with GREE and Mobage
The global market is broad
2011 in review: Perry Tam, CEO, Storm8
Look out for Zynga... and Storm8
2011 in review: Phil Larsen, CMO, Halfbrick
Keep learning, but don't forget the fun
2011 in review: Dave Castelnuovo, Bolt Creative
2012 will see a rebellion against freemium
2011 in review: Ilkka Paananen, president, Supercell
We're only scratching the surface