Events
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Featured Comments & Opinions
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
Latest Comments & Opinions
2011 in review: Efim Voinov, CTO, ZeptoLab
Extending the Cut the Rope, and more
2011 in review: Josh Presseisen, creative director, Crescent Moon
Having to deal with the rise of IAP
2011 in review: Peter Farago, VP, Marketing, Flurry
Charting the rise of the mobile games business
2011 in review: Mike DeLaet, VP, Sales & Marketing, Glu Mobile
Riding the Android rocket to profitability
2011 in review: Bart Decrem, GM, Disney Mobile
Riding the Android, freemium wave for the first billion
2011 in review: Rob Weber, SVP, W3i
How Amazon is shaking up the industry
2011 in review: Jon Jordan, PocketGamer.biz
There are no users in this industry
2011 in review: Keith Andrew, PocketGamer.biz
Expects solid Windows Phone growth in 2012
2011 in review, Matt Gilman, PocketGamer.biz
Freemium games need legitimate gameplay
Finland focus: Investing early is risky, but the right team reduces that risk, reckons Lifeline Ventures' Petteri Koponen
Finnish incubator outlines its mandate
Finland focus: Housemarque's Sami Koistinen on the move to iOS and spending 8,441 hours making Furmins
Developer doing it for itself
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Console-based Trine dev enters the mobile ring
Finland focus: Tuokio's Jouni Salonen explains its on-device multiplayer game focus
Playing with real friends
Finland focus: Supercell CEO Ilkka Paananen on the advent of social gaming 2.0
'Our approach to 'social' is pretty different'
Finland focus: Grey Area's Ville Vesterinen on taking Shadow Cities to the world stage
Singapore and US coasts are up biggest communities