With its total nearing 300,000 apps, Android Market appears to be the one valid alternative to the App Store for developers looking to make money.
Closer inspection, however, suggests that, while its library is building at a pace, the audience needed to support its growing roster of apps isn't yet there.
That's the charge made in Distimo's monthly look at the most prevalent app stores.
In particular, a series of stats comparing the two marketplaces suggests that the number of apps with downloads in the millions on Android Market remains relatively few.
Few winners
In fact, only 96 releases on Android Market can claim to have notched up 5 million or more downloads.
When it comes to paid apps, the number drops further even when the bar is lowered: just two paid apps have passed the 2 million downloads mark according to Distimo's numbers a figure 6 App Store titles surpass every 2 months in the US alone.
It paints a picture of a marketplace that's fast becoming flooded with titles, but one where managing to hoard enough downloads to generate significant revenue is especially difficult.
No game
As Distimo puts it, paid apps simply have a higher chance of reaching high download volumes on the App Store than they do on Android Market.
It's a dire situation that remains in place when it comes to games, too.
"There are five games in Google Android Market with over 250,000 downloads worldwide," Distimo states.
"In the App App Store for iPhone, 10 games generated more than 250,000 downloads in the United States alone in two months."
Next steps
The reason? Distimo suggests that one factor is the slower rate at which Google updates rankings on the marketplace compared to the App Store.
The firm claims 94 distinct iPhone titles made the top 10 paid charts in the US throughout the course of April.
On Android Market, the comparative figure came in at 26.
"Google recent made major changes to the web storefront of the Google Android Market," the firm concludes.
"It now displays more local content and top new and trending charts. Perhaps these, and future changes, will provide a higher probability for success for a larger portion of the applications in the Google Android Market."
You can download the report in full from Distimo's website.
Data & Research
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Related Articles
Top Stories
News
11 hours, 51 minutes ago
SocialPeta's evolution: advancing mobile game advertising with AI, Apple Search Ads, and STEAM game insights
News
Jun 6th, 2024
As RPGs and casual genres drastically decline, Monopoly Go! gives casino a 34% revenue surge
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Guerrilla Collective 2024 | North America | Jun 6th |
Angles 24 Freeplay Conference | Australasia | Jun 6th |
Game Audio Symposium 2024 | Europe | Jun 7th |
Games Growth Summit 2024 | Europe | Jun 7th |
PitchYaGame Live 2024 | Jun 7th | |
Future Games Show 2024 | Jun 8th | |
PC Gaming Show 2024 | Jun 9th |
Popular Stories
Feature
May 29th, 2024
Supercell's big Squad Busters mistake and how they're missing out on millions
News
May 31st, 2024
Week in Views - Squad Busters goes global, broken app stores, and Hill Climb Racing gets the LEGO treatment
as
Feature
Jun 3rd, 2024