THQ (NMS: THQI) has revealed that its THQ Wireless subsidiary generated $5.9 million of revenues during Q4 2008 (the company's third quarter for its full-year 2009).
That's a rise of 12.4 per cent year-on-year, although it's a 4.6 per cent slide sequentially from Q3's $6.2 million of revenues. The figures are the same for GAAP and non-GAAP.
During Q4, wireless accounted for just 1.7 per cent of THQ's GAAP revenues, down from 3.8 per cent in Q3, although this isn't a surprise given Q4's traditional importance for console game sales.
How important is mobile to THQ? It merited a single mention in the company's analyst call last night - and that was just to briefly restate the fact that the publisher downsized its wireless division last week in order to focus on high-end games.
That said, the analysts clearly weren't interested in THQ's plans for high-end mobile games either - none of them asked about this aspect of the publisher's restructure.
THQ is the third publisher to declare its Q4 mobile games revenues, with Gameloft (Paris: GFT.PA) having reported 33.8 million of revenues for Q4 (around $43.5 million) - although that figure includes some console/handheld revenues - and EA Mobile (NMS: ERTS) reporting $48 million of Q4 GAAP revenues for the quarter.
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Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)
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