According to figures from Nikkei, the Android version of DeNA's Rage of Bahamut is grossing as much as $43,000 per day.
That's a figure excludiing revenues earned in Japan.
And, performing some additional back-of-the-envelope calculations, Tokyo-based gaming consultant Serkan Toto believes the game's worldwide monthly revenue across iOS and Android could be as much as $2.6 million.
DeNA recently dubbed its freemium card-battler "America's number one mobile app," when the title briefly occupied the top spot on both the iOS and Android top grossing charts.
Trend-bucker
In an interview with TechCrunch, ngmoco's Neil Young has previously pegged the typical revenue per daily actve user for a successful game at around 15-25c per day.
Rage of Bahamut, he boasted, is doing "4-5 times" that number.
On this basis, Toto speculates that Rage of Bahamut is probably earning around $1 each day for every DAU. And interestingly, the game seems to be bucking a trend wherein Android games see weaker monetisation rates compared to their iOS counterparts.
[source: SerkanToto]
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