Goodgame Studios surpasses $1 billion in lifetime revenues in eight years

Goodgame Studios surpasses $1 billion in lifetime revenues in eight years

Hamburg-based strategy game developer Goodgame Studios has surpassed $1 billion in lifetime revenues since opening its doors in 2009.

The developer now has over 340 million registered players across its suite of games. Its most recent launch, Big Farm: Mobile Harvest, has seen over two million downloads in its first month of release.

Big numbers

According to a post on LinkedIn, Goodgame's lifetime revenues have grown by around $250 million each year since 2014. This is surprising given the company's reported financial troubles in 2016.

While Goodgame is said to have returned to profitability in 2017, it had laid off 600 members of staff through 2016 and into 2017. Following cutbacks, its business now focuses largely on its Goodgame Empire and Big Farm titles.

"Empire and Big Farm in particular are a remarkable success for Goodgame Studios and we can do more," said co-founders Kai and Christian Wawrzinek in a joint statement.

"The gaming industry still has huge potential. For our employees and for us, reaching this milestone is both reason to celebrate and an incentive."


Ric is the Editor of, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.


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