How can indies grow and expand without biting off more than they can chew, jeopardising the livelihoods of their employees in the process?
That;s a question we posed to James Marsden - owner and director of FuturLab - when I caught up with him at Eurogamer Expo in London last week.
He is of course the leading man behind the studio responsible for the phenomenally well-received Velocity series, Surge, Fuel Tiracas, and Coconut Dodge.
In the interview below, Marsden details the lessons he learned when expanding FuturLab, as well as how he realised he could upscale safely while still executing upon (and excelling with) his vision of a series with massive potential.
Interview
Die hard Suda 51 fan and professed Cherry Coke addict, Peter Willington was initially set for a career in showbiz, training for half a decade to walk the boards. Realising that there's no money in acting, he decided instead to make his fortune in writing about video games. Peter never learns from his mistakes.
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