Bluepoch’s debut time travel game Reverse: 1999 reaches $15 million

The latest Chinese gacha game is coming out of stealth with impressive early figures

Bluepoch’s debut time travel game Reverse: 1999 reaches $15 million

Bluepoch’s debut time travel title Reverse: 1999 has reached its one-month anniversary in the West following a global launch on October 26, 2023, and it’s been a prolific month indeed. By expanding outside of China, Reverse: 1999 has now reached $15 million in lifetime net revenue across nearly five million installs.

Across time and space

The phrase "Chinese gacha game" may initially bring the industry’s heaviest hitters Genshin Impact and Honkai: Star Rail to mind, but those are far from the only titles making waves in the genre. Reverse: 1999 is one of them, having marked Bluepoch’s first-ever game on May 31, 2023 and then launching globally last month.

It’s easy to see why, therefore, the bulk of Reverse: 1999’s revenue has come from China thus far - now days away from its six-month anniversary while the global release has only one month under its belt. According to AppMagic data, 74% of its $25 million gross mobile revenue across the Apple App Store and Google Play Store has come from China and is followed by 12% from Japan.

After app store fees, Reverse: 1999’s net revenue comes to approximately $15 million to date, made across almost five million downloads. Again, China represents the largest audience, but the disparity is smaller than the revenue difference: 45% of players are based in China while 55% are across the rest of the world - Japan and the US leading with 12% and 10% of downloads respectively.

And finally having their hands on the game, Japanese players have spent the most out of anyone in the last month too. They have accounted for 38% of revenues in the past 30 days, while Chinese players have accounted for 23% and US players 19%.

Since its global launch, the game has earned approximately $4.5 million in net revenue.

It's clear that Reverse:1999 is already proving a hit for Bluepoch, attributable to its leveraging of card-based gameplay and gacha elements. It stands out with unique characters like a talking apple and a British Beatles fan whisked through time, with a fully voiced narrative that takes players on a journey through the 20th Century.

Many players were eager to try the game out based on its Chinese release, with more than one million players having pre-registered for the global launch.

News Editor

Aaron is the News Editor at and has an honours degree in Creative Writing.
Having spent far too many hours playing Pokémon, he's now on a quest to be the very best like no one ever putting words in the right order.