Less than 150 days after it rolled out in May, Samsung has announced shipments of the Galaxy S II have surpassed 10 million units globally.
The figure is impressive for a number of reasons most prominently the fact the handset has only enjoyed a limited roll out to-date in what could prove to be its most lucrative market, North America.
The rate of shipments is also on the rise. It took Samsung 85 days to ship the first 5.5 million units to retail. It's taken 61 days to ship a further 4.5 million.
That means more than half a million units are hitting the stand across the globe every week.
At this rate, the handset's total could top 17 million before the end of 2011.
In another galaxy
"Since its launch in late April 2011, the Galaxy S II has seen continued sales success, demonstrating Samsung's industry-leading capabilities in - and commitment to - the smartphone market," said president and head of Samsung's mobile business, JK Shin.
"In just five months the Galaxy S II has seen tremendous growth, reflecting its tremendous popularity with customers around the world, who in selecting the Galaxy S II as their device of choice have driven the device's strong market position globally."
Galaxy S II is currently outperforming its predecessor at retail, despite Apple's attempts to block its sale across Europe, and other territories.
In comparison, the original Galaxy S took almost 5 months to hit 10 million units shipped after its launch in August 2010.
The ARM-powered device was also recently benchmarked as the fastest smartphone available in terms of an OpenGL graphics test.
[source: Samsung]
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Top Stories
News
8 hours, 49 minutes ago
EU ruling gives Apple six months to bring iPadOS into line with DMA demands
News
10 hours, 32 minutes ago
Supercell CEO Ilkka Paananen joins LEGO’s board of directors days after Squad Busters’ soft launch
News
11 hours, 50 minutes ago
A Thinking Ape lays off staff across game design, software engineering, art teams and more
Feature
10 hours, 59 minutes ago
King’s Paula Ingvar: a games industry journey from "I’m not worthy!" to Candy Crush Soda’s VP of product
Feature
Apr 29th, 2024
Hot Five: Supercell’s Squad Busters levels up, retro Nintendo on iOS, and Genshin Impact’s worst month yet
News
Apr 26th, 2024
Week in Views - Squads busted, Apple crushed, War zoned and Snoozin' with the Snorlax…
Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
News
Apr 25th, 2024