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Somethin' Else's Antoine Pastor on making a FPS using audio not graphics

Insights from Pocket Gamer Connects London 2015

Somethin' Else's Antoine Pastor on making a FPS using audio not graphics

London studio Somethin' Else has built its game-making reputation on making audio-only titles, notably the Papa Sangre series.

At Pocket Gamer Connects London 2015, gameplay designer Antoine Pastor spoke about the company's first-person zombie shooter Audio Defence - Zombie Arena.

Like previous titles, it relies almost totally on audio cues, reducing the game's graphics to user interface elements.

You can see all our Pocket Gamer Connects London 2015 footage here.


Contributing Editor

A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.

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