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About
About
Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.
Articles by Craig Chapple
All articles written by Craig Chapple
News
Sep 14th, 2016
Finnish educational games developer Lightneer secures €2.8 million funding as Peter Vesterbacka joins studio
News
Sep 14th, 2016
In Pictures: Pocket Gamer Connects Helsinki 2016 and the Global Mobile Games Party
as
News
Sep 13th, 2016
China, US and Japan drive games industry revenues, Chinese tech fans react to iPhone 7, and more
as
News
Sep 12th, 2016
Uppercut’s open-world mobile game Submerged powered by 3D optimisation tool Simplygon
News
Sep 12th, 2016
Pocket Gamer Connects Helsinki hosts over 2,000 business meetings and 950 delegates
News
Sep 9th, 2016
Hectic arcade game Die Fish makes a splash at PG Connects Helsinki Very Big Indie Pitch
News
Sep 8th, 2016
All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals
Comment & Opinion
Sep 8th, 2016
Apple's decision to remove the headphone jack for iPhone 7 is a big confusing gamble
News
Sep 6th, 2016
Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse
Nick Parker on why game development is a business, not a hobby
Finnish educational games developer Lightneer secures €2.8 million funding as Peter Vesterbacka joins studio
In Pictures: Pocket Gamer Connects Helsinki 2016 and the Global Mobile Games Party
China, US and Japan drive games industry revenues, Chinese tech fans react to iPhone 7, and more
Uppercut’s open-world mobile game Submerged powered by 3D optimisation tool Simplygon
Pocket Gamer Connects Helsinki hosts over 2,000 business meetings and 950 delegates
Hectic arcade game Die Fish makes a splash at PG Connects Helsinki Very Big Indie Pitch
All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals
Apple's decision to remove the headphone jack for iPhone 7 is a big confusing gamble
Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse
Nick Parker on why game development is a business, not a hobby
Top Stories
Feature
5 hours, 36 minutes ago
Hot Five: AppLovin revenue surges 48% Y/Y, Plarium and Big Fish up for sale, and a look inside Merge Mansion's growth
Feature
7 hours, 24 minutes ago
55 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
MomoCon 2024 | North America | May 24th |
Morocco Gaming Expo | Africa | May 24th |
For The Win 2024 | Europe | May 29th |
Popular Stories
Feature
7 hours, 24 minutes ago
55 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Feature
May 14th, 2024