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About
About
Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.
Articles by Craig Chapple
All articles written by Craig Chapple
News
Sep 14th, 2016
Finnish educational games developer Lightneer secures €2.8 million funding as Peter Vesterbacka joins studio
News
Sep 14th, 2016
In Pictures: Pocket Gamer Connects Helsinki 2016 and the Global Mobile Games Party
as
News
Sep 13th, 2016
China, US and Japan drive games industry revenues, Chinese tech fans react to iPhone 7, and more
as
News
Sep 12th, 2016
Uppercut’s open-world mobile game Submerged powered by 3D optimisation tool Simplygon
News
Sep 12th, 2016
Pocket Gamer Connects Helsinki hosts over 2,000 business meetings and 950 delegates
News
Sep 9th, 2016
Hectic arcade game Die Fish makes a splash at PG Connects Helsinki Very Big Indie Pitch
News
Sep 8th, 2016
All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals
Comment & Opinion
Sep 8th, 2016
Apple's decision to remove the headphone jack for iPhone 7 is a big confusing gamble
News
Sep 6th, 2016
Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse
Nick Parker on why game development is a business, not a hobby
Finnish educational games developer Lightneer secures €2.8 million funding as Peter Vesterbacka joins studio
In Pictures: Pocket Gamer Connects Helsinki 2016 and the Global Mobile Games Party
China, US and Japan drive games industry revenues, Chinese tech fans react to iPhone 7, and more
Uppercut’s open-world mobile game Submerged powered by 3D optimisation tool Simplygon
Pocket Gamer Connects Helsinki hosts over 2,000 business meetings and 950 delegates
Hectic arcade game Die Fish makes a splash at PG Connects Helsinki Very Big Indie Pitch
All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals
Apple's decision to remove the headphone jack for iPhone 7 is a big confusing gamble
Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse
Nick Parker on why game development is a business, not a hobby
Top Stories
News
Apr 27th, 2024
PocketGamer.biz Podcast Week in Views E09 - Supercell's Squad Busters goes global, Embracer Group splits, and Apple's Vision Pro flops
Feature
1 hour, 27 minutes ago
Hot Five: Supercell’s Squad Busters levels up, retro Nintendo on iOS, and Genshin Impact’s worst month yet
News
Apr 26th, 2024
Week in Views - Squads busted, Apple crushed, War zoned and Snoozin' with the Snorlax…
Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
News
Apr 25th, 2024