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PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Feature
Dec 4th, 2012
Unraveling the 'strange beast' that is the mid-core gamer: PlayMesh's Shawn Foust reveals all
Interview
Dec 3rd, 2012
Sponsored feature: GREE's hands-off approach the best fit for indies, says Tiny Utopia's Neal Nellans
Feature
Nov 22nd, 2012
Grey Area's Eric Seufert explains the three pillars of free-to-play economics
Feature
Nov 20th, 2012
Kempt Games Development Diary: What happens when you let gamers decide your gameplay mechanic?
Feature
Nov 8th, 2012
Industry veteran Robert Unsworth on why publishers need to up their game for smartphone's social scene
Feature
Nov 6th, 2012
Industry veteran Robert Unsworth on the new breed of publisher rising from the smartphone scene
Feature
Nov 1st, 2012
Games We Like: The Pickford Brothers on whether mobile devs should adopt the Minecraft model
Feature
Oct 30th, 2012
PlayMesh VP Shawn Foust on the thrill of playing and designing games with 'total loss'
Feature
Oct 26th, 2012
Nicholas Lovell and Rob Fahey on why they wrote a book about the design rules of the free-to-play revolution
Unraveling the 'strange beast' that is the mid-core gamer: PlayMesh's Shawn Foust reveals all
Sponsored feature: GREE's hands-off approach the best fit for indies, says Tiny Utopia's Neal Nellans
Grey Area's Eric Seufert explains the three pillars of free-to-play economics
Kempt Games Development Diary: What happens when you let gamers decide your gameplay mechanic?
Industry veteran Robert Unsworth on why publishers need to up their game for smartphone's social scene
Industry veteran Robert Unsworth on the new breed of publisher rising from the smartphone scene
Games We Like: The Pickford Brothers on whether mobile devs should adopt the Minecraft model
PlayMesh VP Shawn Foust on the thrill of playing and designing games with 'total loss'
Nicholas Lovell and Rob Fahey on why they wrote a book about the design rules of the free-to-play revolution
Top Stories
News
May 4th, 2024
PocketGamer.biz Podcast Week in Views E10 - Brawl Stars smashes 2023 revenue, Square Enix’s extraordinary losses, and Haaland signs for Clash of Clans
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May 3rd, 2024
Week in Views - Apple back themselves bigstyle, Clash bags Haaland and dreams come true at King
News
May 3rd, 2024
Week in Views - Apple back themselves bigstyle, Clash bags Haaland and dreams come true at King
News
May 3rd, 2024
Mobile Movers: All the latest appointments and job moves from around the industry
Events
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |