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PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Feature
Jun 7th, 2012
iQU's Fraser MacInnes on why focusing on buying users risks damaging your game
Feature
Jun 5th, 2012
Engagement and Balance are key metrics for designing a successful game, says Setgo's Clemens Wangerin
Feature
May 31st, 2012
iQU's Fraser MacInnes explains why 234 million gamer profiles don't necessarily add up to much
Feature
May 29th, 2012
FourBros's Nathan Furtwangler on the dedicated process of finding longterm success with Windows Phone
Feature
May 24th, 2012
iQU's Fraser MacInnes on why when it comes to user targeting, it's often better to shoot to miss
Feature
May 4th, 2012
The good, the bad and the ugly: How to make the most of the Chinese Android market
Feature
May 2nd, 2012
When will geo-games really work? Papaya's Oscar Clark remains lost on location
iQU's Fraser MacInnes on why focusing on buying users risks damaging your game
Engagement and Balance are key metrics for designing a successful game, says Setgo's Clemens Wangerin
iQU's Fraser MacInnes explains why 234 million gamer profiles don't necessarily add up to much
FourBros's Nathan Furtwangler on the dedicated process of finding longterm success with Windows Phone
iQU's Fraser MacInnes on why when it comes to user targeting, it's often better to shoot to miss
The good, the bad and the ugly: How to make the most of the Chinese Android market
When will geo-games really work? Papaya's Oscar Clark remains lost on location
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