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THE WEEK THAT WAS
Mar 15th, 2014
PocketGamer.biz Week That Was: Unity acquires Applifier, Kabam acquires Phoenix Age, and King might soon be worth $7.5 billion
WEEK THAT WAS
Mar 8th, 2014
PocketGamer.biz Week That Was: Twitch goes mobile, Ouya goes virtual, and Disney lays off 700
Mar 1st, 2014
PocketGamer.biz Week That Was: King gives up on Candy(TM), Rovio unveils new publishing program, and MagicSolver 'moves on'
Feb 22nd, 2014
PocketGamer.biz Week That Was: King's going to IPO on the back of $1 billion Candy Crush Saga sales while Facebook buys WhatsApp for $19 billion
Feb 15th, 2014
PocketGamer.biz Week That Was: Farewell Flappy Bird, Supercell's $892 million sales, and Molyneux says F2P is a sledgehammer
Feb 8th, 2014
PocketGamer.biz Week That Was: Flappy Bird causes a flap, Dungeon Keeper creates a stir, and Puzzle & Dragons tops $1 billion
Feb 1st, 2014
PocketGamer.biz Week That Was: Nintendo says no to Mario on Mobile, Zynga races ahead with CSR Racing, and Google sells off Motorola
Jan 25th, 2014
PocketGamer.biz Week That Was: Phablets explode, PlayRaven raises $2.3M, Linekong raises $80M, and lessons learned from PG Connects
Jan 18th, 2014
PocketGamer.biz Week That Was: Ouya runs into trouble, social apps explode, and PG Connects is just around the corner
Jan 11th, 2014
PocketGamer.biz Week That Was: Tearaway tops GDC Award nominations, BlackBerry backs away from games, and the App Store's $10 billion for devs
Dec 21st, 2013
PocketGamer.biz Week That Was: Apple ignores F2P for GotY, Mavens take on sexism in the industry, and YouTube's false copyright claims create pain for indies
Dec 14th, 2013
PocketGamer.biz Week That Was: King delays its IPO, Angry Birds Go-es in a new direction, and Crytek embraces mobile
Dec 7th, 2013