The Very Big Indie Pitch @ PG Connects Helsinki 2017
Sep 19th - 20th 2017

The Very Big Indie Pitch @ PG Connects Helsinki 2017

Helsinki, Finland

Sponsored by

Date & Times: Tuesday, September 19th - 20th 2017
9am to 6pm
Location: Helsinki, Finland
Region: Nordic
Expected Size: 100 – 250
Ticket Cost: FREE
Target Audience: Developers, Indie Developers
Event Type: Conference
Featured Platforms: iOS, Android, Windows Phone, Windows, Console, Smart TV, Handheld Console, Wearables

Pocket Gamer Connects Helsinki is once again returning to Helsinki, and that means that the Very Big Indie Pitch is back too.

The Very Big Indie Pitch will as always be exactly what it says on the tin: a mammoth developer pitching competition open to all types of independent developers working on mobile, wearables, or handheld games, wherever they are.

Who? What?

The Very Big Indie Pitch will kick off with a preliminary round of submissions to identify the best talent (and allow overseas developers a chance to be shortlisted), we’ll then progress to the face-to-face pitch which takes palce as a part of Pocket Gamer Connects Helsinki 2017.

As always, this means we'll be brinigng together a host of leading mobile game journalists in one room, together with partner sponsors from the publishing and middleware sector and industry experts. Developers will then be given 4 minutes to pitch to each judges table in a ‘speed dating’ style.

Once all the developers have pitched, the judges confer and pick five finalists. Those shortlisted will then spend Day 2 showcasing their game to PGC delegates. The finalists will subsequently take turns to introduce their game to the audience at the end of Day 2, before the winners from the vote are announced on stage.


Tuesday 19th September 2017

  • 12.30 pm - Registration at the Main registration desk (you must come to get a wristband to pitch your game)
  • 2:00pm – Introduction in the VBIP area - Hall C
  • 2:05pm – Representatives from the VBIP sponsors, and fellow judges, introduce themselves
  • 2:15pm – Pitching begins
  • 6.00 pm – Pitching ends, judging begins
  • 6:30pm – Very Big Indie Pitch top 5 FINALISTS announced - Hall C

Wednesday 20th September 2017

  • 9am - 5:00pm – Very Big Indie Pitch Finalists Showcase their games (tables provided with power)
  • 5.30 pm – Very Big Indie Pitch FINAL announced - Track room F

Profile and prizes

Aside from the chance to get their game in front of the leading media influencers and potential publisher partners, this VERY Big Indie Pitch will also reward the top developers with a share of a promotional prize package worth $7,000.

Take Part

To pitch your game at the Very Big Indie Pitch, head over to the Pocket Gamer Business Network to REGISTER YOUR GAME with us.

Entries need to be in by September 11th 2017 (but the earlier, the better as space is limited) and if you get the nod we’ll be in touch with all the details (including your TWO FREE passes to Pocket Gamer Connects San Helsinki). Note: Non-shortlisted entries do qualify for a discounted PGC San Francisco ticket.

We'll get in touch with you nearer the time to confirm whether you have received a place on the pitch.

*****Please note that the sooner you enter the better a chance of being shortlisted you have. We advise not leaving it until the deadline to apply. If you enter early and wish to update your entry, please email Simon Aubrey Drake (simon.drake@steelmedia.co.uk).*****

Oh and if you're not sure what to expect, then you can check out all the epicness from last year's Very Big Indie Pitch @ PGC Helsinki 2016.

Any questions then please contact the Big Indie Pitch lead Simon Aubrey Drake at: simon.drake@steelmedia.co.uk


Colin McDonald - All 4 Games (Head of All 4 Games)
Oscar Clark - Unity (Evangelist)
Natalie Portier - Appodeal (COO)
Mats Diktonius - Punch Wolf Game Studios (Business Development & Marketing)
Martine Spanns - Tamalaki (Business Development)
Adam Barker - Indie Hutch (Digital Founder)
Massimo Caporale - Bandai Namco (Producer and Project Owner)
Chanh Ly - Bandai Namco (Producer and Project Owner)
Eric Lagel - Jagex (Senior Producer)
Mike Hines - Amazon (Evanglist)
Shintaro Kanaoya - Chorus Interactive (CEO, Founder)
Glen Fox - Pocket Gamer (Editor)

VR Developers

Finally, for those developers working on a VR title, whether its mobile or PC based, we will also be hosting our VR indie developer compeition, the VR Indie Pitch. This will take place in the same venue as a part of Pocket Gamer Connects’ sister show VR Connects Helsinki 2017.

Wanha Satama


Wanha Satama
Pikku Satamakatu 3-5

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