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Stadia sees talent exodus as multiple executives join Jade Raymond's Haven

Jumping ship

Stadia sees talent exodus as multiple executives join Jade Raymond's Haven

Following its decision to close its internal game development, Google Stadia is witnessing an exodus of talent.

First to leave in this round of announcements was VP & product head John Justice.

Several other staff have left, joining ex-Stadia executive Jade Raymond at her new development studio Haven.

These include

  • Corey May, head of creative services & publishing
  • Sabastian Puel, general manager
  • Erwann Le Rouzic, concept artist
  • Francis Denoncourt, senior concept artist 
  • Jonathan Dankoff, UX researcher, and
  • Pierre-Marc Bérubé, graphics programmer 

Best known for helping create the Assassin’s Creed and Watch Dogs franchises for Ubisoft, Raymond left Stadia earlier in 2021.

Now working on a PlayStation exclusive game, she stated “We want to create worlds where players can escape, have fun, express themselves, and find community.

"We want to pour our passion into a project. We want to make something wondrous for people to experience.”



Staff Writer

Grew up playing Super Mario, Contra, etcetera just like other 90s kids and now he is totally into Mobile Gaming. He has been following the gaming industry since his childhood. Tousif holds a bachelors degree in English and a masters degree in Business Administration. Other than gaming, he is interested in Photography, an ardent fan of Real Madrid, and a big follower of ColdPlay.


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