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Removing 32-bit apps from the App Store will affect less than 1% of the store's overall revenue

Sensor Tower digs into the data

Removing 32-bit apps from the App Store will affect less than 1% of the store's overall revenue

Only 1% of App Store revenues will be lost when 32-bit apps are removed following the launch of iOS 11, according to Sensor Tower.

The market intelligence firm studied the revenues of the remaining 180,000 32-bit only apps. This number has dwindled over the last two years after Apple forced all new game updates to be 64-bit compatible.

The study found that 32-bit apps generated $37.5 million in revenues during Q2 2017. Apple saw just $11.3 million of this revenue, equating to 0.41% of its overall revenues for the quarter.

Still clinging on

What's particularly surprising is that these revenues aren't coming just from one or two games. The highest-grossing 32-bit app, Gameloft's The Amazing Spider-Man, only generated around $45,000 in August 2017.

Along with removing 32-bit app support, iOS 11 may remove the top grossing ranks from the App Store too. We've gathered up all the changes coming to iOS 11 in one article to help you understand what to prepare for.

Apple is currently gearing up for its Special Event keynote later today, September 12th 2017. You can find out how and when to watch it here.


Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.

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