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Microsoft readying SDK for Xbox Live cross-play on mobile and Nintendo Switch

In part thanks to the Big M's acquisition of PlayFab in January 2018

Microsoft readying SDK for Xbox Live cross-play on mobile and Nintendo Switch

Microsoft is preparing to roll out new development tools that allow for cross-platform play on Xbox Live on mobile devices as well as Nintendo Switch.

That's according to a - now edited - talk listing for GDC, as spotted by Windows Central, in which the Big M appears set to announce a brand new SDK which will let users on the aforementioned platforms play on Xbox Live with PC and Xbox One users.

This feature set is going to be using PlayFab, the backend specialist that Microsoft bought in January 2018.

Increasing engagement

"Xbox Live is one of the largest, most engaged gaming communities on the planet with decades of experience providing managed game services to developers that save you time and unlock all of the social and engagement features that players love," the listing read.

"Now Xbox Live is about to get much bigger. Xbox Live is expanding from 400m gaming devices and a reach to over 68m active players to over 2bn devices with the release of our new cross-platform XDK.

"Get a first look at the SDK to enable game developers to connect players between iOS, Android, and Switch in addition to Xbox and any game in the Microsoft Store on Windows PCs."

Our sister-site PCGamesInsider.biz has more on the story.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.