The company reported net sales of SEK 7.1 billion ($682 million), which is more than the SEK 3.4 billion ($298 million) it earned within the same period last year.
Notably, Embracer Group's mobile games segment had the most to take home this quarter, with sales increasing by 104% and earning the firm SEK 1.4 billion ($134 million). The PC and console games segment did make more than the mobile games segment - SEK 2.2 billion ($208 million). However, this was only a 2 per cent increase from the previous year.
The firm noted that its mobile games segment also performed strongly with a 20 per cent organic growth (CCY). The report mentioned that Embracer Group saw a noticeable return on its ad spend (ROAS) for its mobile games portfolio, subsequently leading to the company investing more into user acquisition. However, this somewhat burdened the margin in the quarter.
Although Embracer Group ended the quarter with a -12 per cent organic growth, the firm is still expecting between 20 and 35 per cent organic growth before the year is over because of Gearbox's royalties on Tiny Tina's Wonderlands and the recent launch of Saints Row.
The Swedish video game company stated it will continue to grow organic investments into its games development pipeline, currently having a record of SEK 1.1 billion ($104 million) invested into games development, with aims to drive the organic growth of the company for many years to come.
"Reaching a major milestone"
In the report, Embracer Group stated, "We are pleased to announce another stable quarter within the communicated guidance. We are on track to deliver on our ambitious plan for growth, and although the market has softened somewhat, we reiterate our forecast for the current and next financial year. Today we reached a major milestone by publishing our first quarterly report under IFRS, reporting by our four business segments: PC/Console Games, Mobile Games, Tabletop Games and Entertainment & Services."
It has been a busy year for Embracer Group. The firm recently announced several acquisitions, which included acquiring a 100 per cent share of Tuxedo Labs, an agreement to acquire IP rights to the Lord of the Rings, and a new operative group.