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One-man indie game studio Twice Circled launched at the beginning of 2013 after Tim left his full-time job as a Mechanical Engineer to pursue a career in game design. His first commercial release was space RTS Ionage.
Articles featuring Tim Wicksteed
Articles featuring Tim Wicksteed
FULL INDIE UK
Jul 18th, 2014
Development perspective: What lessons did Develop 2014 teach our indies?
1
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GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
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Israel Mobile Summit 2024 | Middle East | Jun 6th |
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DevGAMM Vilnius 2024 | Europe | Jun 14th |