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Articles by Natalie Clayton
All articles written by Natalie Clayton
News
Nov 14th, 2018
Stardew Valley reaps a $1 million harvest on iOS after making its mobile debut
Faming life-sim finds early success after only three weeks on mobile
News
Nov 14th, 2018
Mobile RTS Age of Empires: Castle Siege will go offline in May 2019
Developer Smoking Gun will use the Castle Siege technology to develop a new, unannounced RTS
News
Nov 14th, 2018
THQ Nordic acquires Goat Simulator dev Coffee Stain and Wreckfest maker Bugbear
A steady string of purchases leave the publisher in a strong end-of-quarter position
News
Nov 13th, 2018
5G game streaming app Hatch leaves beta in the UK, Ireland and Nordic countries
Free service will trial an ad-free premium subscription in early 2019
News
Nov 13th, 2018
Jam City's Jeremy Horn: If retention is below 20% on day seven "I would advise to go back to soft launch"
Jam City VP also shared insights into a maturing mobile market
Interview
Nov 12th, 2018
Speaker Spotlight: CCP's Sam Barton on bringing Eve Online to mobile with a little help from the players
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
as
News
Nov 12th, 2018
Tencent culls games marketing budget as China’s freeze on the industry continues
Publisher plays conservatively as the block on new game approvals continues
as
News
Nov 9th, 2018
Global Top Round names the 10 games and studios chosen for this year’s accelerator
Final ten studios are eligible for up to $300,000 of investment from GTR
News
Nov 9th, 2018
Outfit7 gives its billion dollar cat a true sequel with My Talking Tom 2
The release marks the next step in a series that’s been downloaded over eight billion times
News
Nov 8th, 2018
NCSoft's 2019 plans include new Lineage, Alon and Blade & Soul mobile titles
Korean publisher revealed five new titles it hopes will lead growth next year
News
Nov 8th, 2018
Overwolf raises $16 million in a funding round led by Intel Capital
Platform intends to use the funding to accelerate its developer network and produce more tools
Stardew Valley reaps a $1 million harvest on iOS after making its mobile debut
Faming life-sim finds early success after only three weeks on mobile
Mobile RTS Age of Empires: Castle Siege will go offline in May 2019
Developer Smoking Gun will use the Castle Siege technology to develop a new, unannounced RTS
THQ Nordic acquires Goat Simulator dev Coffee Stain and Wreckfest maker Bugbear
A steady string of purchases leave the publisher in a strong end-of-quarter position
5G game streaming app Hatch leaves beta in the UK, Ireland and Nordic countries
Free service will trial an ad-free premium subscription in early 2019
Jam City's Jeremy Horn: If retention is below 20% on day seven "I would advise to go back to soft launch"
Jam City VP also shared insights into a maturing mobile market
Speaker Spotlight: CCP's Sam Barton on bringing Eve Online to mobile with a little help from the players
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
Tencent culls games marketing budget as China’s freeze on the industry continues
Publisher plays conservatively as the block on new game approvals continues
Global Top Round names the 10 games and studios chosen for this year’s accelerator
Final ten studios are eligible for up to $300,000 of investment from GTR
Outfit7 gives its billion dollar cat a true sequel with My Talking Tom 2
The release marks the next step in a series that’s been downloaded over eight billion times
NCSoft's 2019 plans include new Lineage, Alon and Blade & Soul mobile titles
Korean publisher revealed five new titles it hopes will lead growth next year
Overwolf raises $16 million in a funding round led by Intel Capital
Platform intends to use the funding to accelerate its developer network and produce more tools
Top Stories
New release roundup: The best new mobile games from a battle royale to a console classic remake
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
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