Live Ops
Article Types
- All [134]
- Data & Research [1]
- Special Report [1]
- The Charticle [2]
- Job News [5]
- Feature [12]
- Comment & Opinion [17]
- News [42]
- Interview [54]
as
Comment & Opinion
Nov 12th, 2016
How Glu Hyderabad's live ops keeps games alive
Senior Producer Nilesh Engineer on updates and their effects
Interview
Nov 3rd, 2016
Three years on: Wooga on the evolution of Jelly Splash
Product Lead Philipp Stelzer reflects on the game's life so far
News
Nov 1st, 2016
Pokemon GO sees daily revenues up to $4.6 million a day during Halloween live event
as
Comment & Opinion
Oct 31st, 2016
An adventure cut short: The human cost of a canned F2P game
A live game can't stay that way forever, but we should remember the impact on players
News
Oct 25th, 2016
Pokemon GO aims to entice players back with more candy and scary Pokemon in Halloween event
Interview
Oct 13th, 2016
Postmortem: Dawn of Steel one year on
Former Superweapon President Amer Ajami reflects on an eventful year
Feature
May 4th, 2016
Deeper Heroes: The making of Marvel: Avengers Alliance 2
The team at Disney talk design decisions and gameplay balancing