White Nights
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- Feature [1]
- Comment & Opinion [3]
- Interview [11]
- News [18]

The Big Indie Interviews: From mobile to Switch, how Bugbomb Games created Gerrrms

Dice become both enemy and friend as hypercasual title Dice Hard 3D wins The Big Indie Pitch at White Nights Amsterdam 2020
We reveal the top 3 from our first pitch on the road in 2020

The Big Indie Interviews: TriangleSquare on its award-winning roguelite RTS Spirit Oath

Mousetrap Games feel the rhythm as Run The Beat races to first place at The Big Indie Pitch at White Nights Berlin 19
The Big Indie Pitch goes on the road and crowns its second winner of 2019

The Big Indie Pitch reveals its Q1 2019 schedule including trips to Berlin, Austin and San Francisco

The Big Indie Pitch interviews: FINIFUGU && friends discuss becoming the first ever back to back Big Indie Pitch champion
We speak to FINIFUGU && friends, the first ever two time champion of The Big Indie Pitch

The Big Indie Pitch arrives in Russia for the first time ever as a part of White Nights St. Petersburg 2018

The Big Indie Pitch interviews: Airapport spins the idle clicker genre on its head with Steampunk Idle Spinner

The Big Indie Pitch interviews: Orbital Knight talk Bloodborne, Clash Royale and candy
We speak to Orbital Knight, runner-up of the first ever Big Indie Pitch in Prague

950 mobile games generated more than $5 million in consumer spend in 2017
App Annie's Silvia Buermann shares insights into the growing mobile market
Latest User Comments
AI and the future of gaming
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IDFA revenue losses causing you stress? Context and audio are the answer
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Gaming Spotlight: Why hybrid monetisation is a sustainable business solution
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52 top games in soft launch: From Harry Potter: Magic Awakened and Pokémon Unite to Tomb Raider Reloaded and The Witcher: Monster Slayer
Isn't that how it always works out? Haha you're welcome!
Gamer loyalty is the key to high quality user acquisition
It's about a high class couple. Who puts a low-key hit out Hitman take off like a jet to for fill…