Games-as-a-Service
Article Types
- All [45]
- Stateside [1]
- Data & Research [1]
- Video [1]
- Mobile Mavens [2]
- Feature [3]
- Job News [3]
- The Charticle [4]
- Comment & Opinion [8]
- News [9]
- Interview [13]
Interview
Sep 1st, 2017
Why Heroic Labs built its Nakama real-time server technology for an open source future
Product VP Alim Jaffer offers his thoughts on open-sourcing and games-as-a-service
Interview
Jan 12th, 2017
One year on: D3 Go on the evolution of Magic: The Gathering Puzzle Quest
Senior Director of Digital Operation Brian Etheridge on the game's life so far
Interview
Oct 13th, 2016
Postmortem: Dawn of Steel one year on
Former Superweapon President Amer Ajami reflects on an eventful year
Interview
Mar 3rd, 2016
From Fable to BattleHand: How Another Place moved from triple-A console to mobile games-as-a-service
Interview
Nov 30th, 2015
Storm8's Ramine Darabiha on the challenges and opportunities of running 45 games-as-a-service
Interview
Jul 1st, 2015
Unity CEO John Riccitiello on GaaS, EA vindication, and his $5,000 Clash of Clans habit
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