Profitability
Article Types
- All [58]
- Job News [1]
- Comment & Opinion [1]
- Interview [2]
- Data & Research [3]
- News [51]
News
Sep 12th, 2023
RPG, adventure or Waifu? Which genre has made Japan's players the most monetised?
So far, revenue from in-app purchases has surpassed $9 billion in Japan this year
News
Jul 14th, 2021
PGC Digital: Sunday Games on making hypercasual profitable
Developers of hit hypercasual games Cat Escape and Plug Head
as
News
Feb 20th, 2020
Netmarble's profits fell to $136 million in 2019 despite steady performance in North America
as
News
May 23rd, 2019
For the first time since launch Lineage 2 is no longer Netmarble’s biggest sales driver
Blade & Soul Revolution generated more revenue than any of the publisher’s other games in Q1 2019
News
May 14th, 2019
Glu Mobile’s return to profitability dampened by share price drop
Crowdstar powers sales as Design Home and Covet Fashion lead the way
as
News
May 10th, 2019
MapleStory and Dungeon & Fighter shatter expectations to drive Nexon’s Q1 2019 results
Nexon predicts further growth as it heads into the next quarter
News
May 3rd, 2019
King revenue falls year-on-year to $529m despite growth in MAUs
PC declines and Candy Crush Friends Saga impacts profitability