As anyone with any proximity to the mobile industry may know, or a phone for that matter, the iOS App Store turned 10 this week.
It'a been a whirlwind 10 years since the App Store went live.
During that time the mobile industry has stolen the march on PC and console. As the data show, mobile games are expected to bring in $70.3 billion in 2018, accounting for more than half of the global games market as it reaches $137.9 billion this year.
The momentum shows no signs of slowing either with mobile revenue growth expected to outpace the overall games market by hitting $106.4 billion in 2021. On top of that, smartphone and tablet games combined will generate 59 per cent of revenues in the entire market.
The iOS App store has made a leading contribution to the mobile industry's serge. As we dived into previously, just some of its accomplishments include making games more accessible to the world, ushering in games-as-a-service and leading the way for the ever infamous free-to-play model.
Today, however, we're getting into the nitty-gritty of some the stats behind the App Store's 10-year tenure.
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