These are the most popular stories of the week - those nuggets of news, informative interviews, mind-changing opinion pieces and stimulating graphs that capture the ever-changing currents of the mobile games industry.
So counting down from five to the big number one, click through and find out what's been going on.
Set up in 2010, the studio consists of 12 staff, who have experience in companies working with companies like Supercell and RedLynx, not to mention previous employment with Disney, Warners, Sega and LucasArts.
The investment has been provided by VC companies Sunstone Capital, Finnvera Venture Capital, and East Wings, and angel investor Henric Suuronen, who's the president of Nonstop Games.
The cash will be used to help launch its debit game, user-generated, social-leveraged, goal-orientated comic racer What on Earth!, which is due for release on iOS in early 2015.
"You can stream your tank via Twitch, and switch on the back camera as a background (or the front cam for that matter), and use your tank as a virtual stage or studio to broadcast yourself to the world," he explains.Â
As yet still unconfirmed, it was reported in the Japanese financials of GungHo Online that it had bought a 70 percent stake in US carrier-focused social mobile gaming platform PlayPhone.
The reason the deal would make sense is that PlayPhone would give GungHo strong distribution in territories where it's currently weak, such as the US and Latin America.
Most F2P companies now treat retention is the key metric from which all other performance indicators flow.
That was the background to Fiksu's Craig Palli's guest column, which looked at the 12-month retention curves for five games, which had each generated over 20 million downloads.
Simply put, his conclusion is that it's normal to only have 2-3 percent of your player base active over such a period.
"Understanding and planning for the cyclical nature of mobile games (before they launch) may be your ticket to long-term success," he warned.
Demonstrating the power of the brand - even one that is for the time being suspended - Keith Andrew mused over the implications of Microsoft's licensing deal with Nokia to use the name on smartphones which will expire in 2016.
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.