Unreal adds support for Vive and Morpheus in 4.8 release

Unreal adds support for Vive and Morpheus in 4.8 release

Demonstrating developer interest in the sector, Unreal has added more support for VR gaming.

It's just one part of the Unreal Engine 4.8 release, including underlying stability, grass rendering, level-of-detail, depth of field and tone mapping, and improvements to foliage.

Broader vision

In terms of VR support, Unreal Engine now has comprehensive support for Valve's SteamVR API and HTC's Vive hardware.

This means you can preview your game instantly on a connected HTC Vive.

Unreal Engine also now supports both 60Hz and 120Hz Morpheus development kits, and 3D audio playback is greatly improved.

This means Unreal Engine now supports all VR hardware including Oculus Rift, Samsung Gear VR, Steam VR and HTC Vive, Leap Motion, and Sony's Project Morpheus.


A footy game fanatic and experienced editor of numerous computing and game titles, lively Chris is up for anything - including running Steel Media! (Madman!)


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