Profile
About
About
Celia Hodent is recognized as a leader in the application of user experience (UX) and cognitive science in the game industry.
Celia holds a PhD in psychology and has over 12 years of experience in the development of UX strategy and processes in video game studios.
Through her work at Ubisoft (Rainbow 6), LucasArts (Star Wars: 1313), and as Director of UX at Epic Games (Fortnite), she has contributed to many projects across multiple platforms, from PC to consoles, mobile, and VR.
Celia is also the founder of the Game UX Summit, advisor for the GDC UX Summit, author of The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design and of The Psychology of Video Games.
She currently works as an independent consultant, helping studios increase the likelihood of their games to be engaging and successful.
Articles featuring Celia Hodent
Articles featuring Celia Hodent
Last chance to register: four essential games industry sessions start tomorrow
Celia Hodent on the importance of cognitive science and a UX framework to improve your game
There is no guaranteed formula for crafting games but clear ingredients do exist
Last chance to save 50% off five essential MasterClass courses
Develop essential skills and discover new business practices from top games industry mentors
Hurry! Five essential MasterClass courses go up in price next week
Gain new skills and industry knowledge with the next round of PocketGamer.Biz MasterClasses
Get essential games industry insight from some of the finest minds with these deep-dive workshops
TapNation launches new talk series TapNation’s OpenMic starting 22 April with Célia Hodent
Top Stories
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Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |