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About
About
Matthew Forde is the deputy editor at PocketGamer.biz and also a member of the Pocket Gamer Podcast. You can find him on Twitter @MattForde64 talking about stats, data and everything pop culture related - particularly superheroes.
Articles by Matthew Forde
All articles written by Matthew Forde
Hot Five
Sep 21st, 2020
Hot Five: PUBG Mobile revenue tops August, Storm8's Amber Okamura talks remote working, and everything you need to know about IDFA changes
News
Sep 18th, 2020
Mobile games jobs weekly: Stillfront acquires Nanobit, Keywords picks up Heavy Iron Studios, and Embracer pushes into VR
Interview
Sep 18th, 2020
POC in Mobile: Chase Bethea's journey as a game composer and the many benefits of game jams
"There's no need to wait because the longer you do, the more opportunities will pass you by"
News
Sep 18th, 2020
PGC Helsinki Digital: "It's not about working from home, it's about freedom of location," says former Sony director Shahid Ahmad
as
News
Sep 18th, 2020
PGC Helsinki Digital: Why video games are "empathy machines"
Nyamakop producer Limpho Moeti spoke about the importance of subversion
News
Sep 18th, 2020
PGC Helsinki Digital: How Fall Guys' success was built off the feeling of schadenfreude
Mediatonic senior game designer Arran Topalian on the psychology of players
Interview
Sep 17th, 2020
Indie Spotlight: How Colossi Games is taking on the survival genre
"I don't believe in borders and know that there are talented people everywhere"
Interview
Sep 16th, 2020
Remote Working: "Love the games you want to be hired to make," says Storm8's Amber Okamura
"What works for one person isn't going to work for another and find your own flow."
Interview
Sep 16th, 2020
Apple Arcade is a "welcome alternative to the free-to-play title", says Sega Hardlight's Neall Jones
Sonic Racing and ChuChu Rocket both launched with Apple Arcade
News
Sep 16th, 2020
PGC Helsinki Digital: Kwalee accumulates 425 million lifetime downloads
Milestone was confirmed by Kwalee publishing manager Allan Adham
News
Sep 16th, 2020
PGC Helsinki Digital: The common missteps of an indie hypercasual studio
Umami Games CEO Riley Andersen shared the struggles of her early free-to-play career
News
Sep 16th, 2020
PGC Helsinki Digital: Downloads need to take "five-seconds or less" on Facebook Gaming
News
Sep 15th, 2020
PGC Helsinki Digital: Loot boxes are still the "number one monetisation method used in core games" globally on mobile
App Annie senior insights market manager Lexi Sydow confirmed this during a Superstar Session
Hot Five: PUBG Mobile revenue tops August, Storm8's Amber Okamura talks remote working, and everything you need to know about IDFA changes
Mobile games jobs weekly: Stillfront acquires Nanobit, Keywords picks up Heavy Iron Studios, and Embracer pushes into VR
POC in Mobile: Chase Bethea's journey as a game composer and the many benefits of game jams
"There's no need to wait because the longer you do, the more opportunities will pass you by"
PGC Helsinki Digital: "It's not about working from home, it's about freedom of location," says former Sony director Shahid Ahmad
PGC Helsinki Digital: Why video games are "empathy machines"
Nyamakop producer Limpho Moeti spoke about the importance of subversion
PGC Helsinki Digital: How Fall Guys' success was built off the feeling of schadenfreude
Mediatonic senior game designer Arran Topalian on the psychology of players
Indie Spotlight: How Colossi Games is taking on the survival genre
"I don't believe in borders and know that there are talented people everywhere"
Remote Working: "Love the games you want to be hired to make," says Storm8's Amber Okamura
"What works for one person isn't going to work for another and find your own flow."
Apple Arcade is a "welcome alternative to the free-to-play title", says Sega Hardlight's Neall Jones
Sonic Racing and ChuChu Rocket both launched with Apple Arcade
PGC Helsinki Digital: Kwalee accumulates 425 million lifetime downloads
Milestone was confirmed by Kwalee publishing manager Allan Adham
PGC Helsinki Digital: The common missteps of an indie hypercasual studio
Umami Games CEO Riley Andersen shared the struggles of her early free-to-play career
PGC Helsinki Digital: Downloads need to take "five-seconds or less" on Facebook Gaming
PGC Helsinki Digital: Loot boxes are still the "number one monetisation method used in core games" globally on mobile
App Annie senior insights market manager Lexi Sydow confirmed this during a Superstar Session
Top Stories
News
4 hours, 15 minutes ago
Subway Surfers Classic update set to take players back to the game's origins
News
4 hours, 15 minutes ago
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
News
4 hours, 45 minutes ago
More Xbox cutbacks hit ZeniMax with only Microsoft’s mobile ventures now unscathed
News
6 hours, 15 minutes ago
Chinese publisher iDreamSky opens office in Riyadh for first international expansion
News
4 hours, 15 minutes ago
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
Feature
May 7th, 2024
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
Feature
May 7th, 2024
Hot Five: Supercell’s Squad Busters supremacy, Brawl Stars bounces back, and a games industry journey at King
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Future Games Show 2024 | Jun 8th | |
PC Gaming Show 2024 | Jun 9th | |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |