Report
Article Types
- All [271]
- Hot Five [1]
- Interview [1]
- Week that was [1]
- Comment & Opinion [2]
- Special Report [14]
- Data & Research [39]
- News [213]
News
May 31st, 2023
Mobile gaming declined 6.7% in 2022
The platform remind the largest segment in the gaming industry
Special Report
May 18th, 2023
Playtime, installs, and market growth: Who are the mobile industry’s top performers?
Adjoe breaks down the gaming market to identify the top games in mobile’s most popular genres
News
May 17th, 2023
Mobile is still Finland’s most popular platform, but PC is catching up
2021 and 2022 proved to be banner year’s for Finland’s gaming industry
Special Report
May 5th, 2023
More than 7.8 million new ad creatives were released in Q1 2023, with video ads on the rise
News
Apr 24th, 2023
Mobile tops game revenue in Serbia, one-third of developers are women
The latest report by the SGA shows Serbia’s gaming industry is growing once more
Data & Research
Apr 18th, 2023
Hypercasual's not dead… But it is slowing down
So what happens next when hypercasual is down but competitive play is up?
News
Apr 12th, 2023
Gaming market to reach $201 billion in 2023
Asia dominated Q1 in terms of deal value, but came second to America in terms of volume
News
Apr 11th, 2023
Consumers spent an average of $1.6 billion on mobile gaming per week in 2022
Data.ai’s State of Mobile Gaming 2023 report delves into the market’s performance