2020 in Review
Feature
Jan 1st, 2021
"The IDFApocalypse will force developers to rethink ad models," says AdInMo CEO Kristan Rivers
Feature
Dec 31st, 2020
Mobile Groove's Peggy Anne Salz on 'the year that forced many to rewrite the marketing playbook'
Feature
Dec 31st, 2020
Steel Media in 2020: connecting the games industry with 55 events, 7,600 media stories and a whole lot of love
Feature
Dec 31st, 2020
CoolGames founder Laurens Rutten on the 'continuing growth of gameplay outside traditional app-stores'
Feature
Dec 30th, 2020
Gameloft CFO Alexandre de Rochefort on the impact of cross-platform games during COVID
Feature
Dec 29th, 2020
King CTO Steve Collins: "2020 was made that little bit more tolerable through the power of games"
Interview
Dec 28th, 2020
"Mobile is no longer the only option for people doing commutes or travelling," says Dead by Daylight producer Valentine Dessertenne
Behaviour Interactive launched the horror title in June earlier this year
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