Revenue
Article Types
- All [43]
- Profile [1]
- List [1]
- Video [2]
- Mobile Mavens [3]
- Chart of the Week [4]
- The Charticle [4]
- Job News [4]
- Hot Five [5]
- Special Report [6]
- Interview [13]
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News
Mar 14th, 2018
Mobile games spending one-third higher than on PC/Mac, handheld and console combined in 2017
Mobile gaming continues to grow thanks by and large to growth in Asia-Pacific territories
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News
Mar 8th, 2018
NetEase’s PUBG-like Knives Out reaps $24 million in February thanks to unexpected success in Japan
Japanese players contributed to 80 per cent of global sales outside of the Chinese Market
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News
Mar 7th, 2018
Netmarble’s Lineage 2: Revolution generated $924 million in first 11 months
Seoul-based games publisher also looking to continue big Western push with more titles set for 2018
News
Feb 22nd, 2018
Rovio issues profit warning as company plots big Hatch investment and UA costs rise
News
Feb 21st, 2018
Fire Emblem Heroes generated almost $300 million in revenue in its first year
Sensor Tower estimates it's still generating $10 million each month
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News
Feb 20th, 2018
Colopl's revenues slide despite strong launches for Disney Tsum Tsum Land and Alice Gear Aegis
White Cat Project no longer generating the overall majority of its revenues
News
Feb 20th, 2018
Nintendo could grow revenues by $2.5 billion from IAPs and subscriptions, says Newzoo
Market research firm looks into the ways Nintendo can improve its revenues
News
Feb 16th, 2018
Gameloft averages 2.5 million downloads every day but its MAUs and DAUs are falling
Generates 65 per cent of its revenues from internally-developed games
News
Feb 16th, 2018
G5 Entertainment revenues hit $45 million following purchase of The Secret Society
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News
Feb 15th, 2018