Music
Interview
Aug 2nd, 2023
Space Ape's Simon Hade: “Country Star benefits from several years of live ops R&D right out of the gate”
Interview
Dec 9th, 2022
Vanesa Tate, Head of Audio at King, talks to us about the transition from movies to games
Interview
Sep 18th, 2020
POC in Mobile: Chase Bethea's journey as a game composer and the many benefits of game jams
"There's no need to wait because the longer you do, the more opportunities will pass you by"
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Interview
Aug 7th, 2020
POC in Mobile: Why Amanotes publishing manager Micke Joseph Moisa believes creative freedom is key to better diversity
"I don’t think people should go the extra mile to prove more than non-coloured people."
Interview
Jun 29th, 2020
Interview: HB Studios' senior audio designer John McCarthy on the music and commentary of PGA Tour 2K21
"I think that presenting it in a second-person POV is the part that catches people by surprise"
Comment & Opinion
May 18th, 2020
The pitfalls of using library music: Five reasons your approach to music is wrong
LabelRadar CEO Ed Brew explains why you shouldn't just go straight to the music libraries
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Interview
Mar 12th, 2019
Jobs in Games: Florence composer Kevin Penkin on how to get a job creating music for games
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