Earlier today, mobile rewards network Kiip announced it was hooking up with prosumer game development tools outfit GameSalad.
The result sees the Kiip SDK integrated into the new version of GameSalad Creator, allowing developers to simply select the option to include real-world rewards from advertisers such as Popchip and Best Buy within their titles, if they so wish.
"The shift in scale for us is astronomical. It really changes the game," explains Kiip's CEO, Brian Wong of the move.
"To-date, we've been working with 50 specially selected developers, but now we're opening up to GameSalad's community, and that's more than 200,000."
Build it big
Of course, scale is vital for any advertising or monetisation network, especially in terms of offering advertisers a large audience and a variety of game genres.
On the flipside, Wong argues that the advantage for developers who use Kiip is more than just cash.
"Monetisation is commoditised," he argues. "Our great strength is how we improve user retention."
Tracking every achievement unlocked within the games it's in, Wong says that the company is seeing double digit growth. For example, between September and October, the average number of achievements unlocked per player increased 30 percent from nine to 12.
Kiip's business is based around achievements, with the advertising offers only displayed once a player has levelled up or gained a high score, something Wong points out doesn't break a game's flow.
Neither does it intefer with other advertising or monetisation solutions - "We're non cannibalistic" he says - meaning that Kiip can be added to developers' existing ad networks.
The world's a stage
Still, with a large expected boost in the number of games supporting Kiip, the next focus for the company is ensuring it builds out its advertiser clients. Wong says he expects to announce some significant news in the run up to the holidays.
Then it's a case of keep on keeping on.
"Our relationship is open to integrate with other technologies," he explains. "We're looking to see what we can do for the Unitys and Coronas of the mobile development world as well as for GameSalad."
He's also looking to expand Kiip's global reach from its current US and UK deployment, both in terms of territories that advertisers can target and places where the company has offices.
Interview
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Related Articles
Top Stories
News
9 hours, 28 minutes ago
PocketGamer.biz Podcast Week in Views E09 - Supercell's Squad Busters goes global, Embracer Group splits, and Apple's Vision Pro flops
News
Apr 26th, 2024
Week in Views - Squads busted, Apple crushed, War zoned and Snoozin' with the Snorlax…
Feature
Apr 26th, 2024
Speaker Spotlight: Dubai Future Foundation's Faisal Kazim on leading Dubai's gaming charge
Events
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
Apr 24th, 2024