Premium title Minecraft earned $110 million on mobile in 2018, according to Sensor Tower.
Released for mobile back in October 2011, this number represents Minecraft‘s best year ever on the platform. This was a seven per cent increase over the previous year when the title brought in $103 million across the App Store and Google Play.
The majority of sales came from the US with $52.8 million, which counts towards 48 per cent of the total. Britain ranked second with $7.3 million (6.6 per cent), followed by Japan with close to $5.5 million (five per cent).
$30 million in Q1
The sandbox game started 2018 well with approximately $30 million accumulated from players globally in the first quarter. Again this was an increase over 2017 when it was estimated the title earned $24.5 million during the same period.
Recently Microsoft Studios rebranded itself as Xbox Game Studios going forward.