Crunch
Article Types
- All [29]
- Feature [1]
- Comment & Opinion [1]
- Mobile Mavens [3]
- Job News [3]
- Interview [7]
- News [14]
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News
Apr 24th, 2019
Chinese activists 996.ICU blast Tencent and NetEase for intense overtime policies
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Feature
Jan 2nd, 2019
The indie spirit behind the rebirth and growth of the Australian games industry
Interview
Nov 22nd, 2018
“It’s the best of times, it’s the worst of times": IGDA exec Jen MacLean on being a games developer in 2018
News
Oct 18th, 2018
Minit developer encourages developers to share games made without crunch
Indies take to Twitter to share games developed without excessive overtime
News
Oct 18th, 2018
Skybound Games CEO talks finishing The Walking Dead: The Final Season, bringing back Telltale staff and crunch
"I can say that I would never expect or ask anyone to work what would be considered inhumane hours"
News
Oct 5th, 2018
IGDA responds to public outcry over working conditions within the gaming industry
Executive director Jen MacLean remarked that it was unfortunately common but IGDA is looking into it
Job News
Oct 3rd, 2018
Studio employees campaign against poor working conditions with #AsAGamesWorker hashtag
Developers let out their frustrations over industry working conditions
News
Sep 23rd, 2018
Telltale Games lays off majority of staff ahead of studio closure
A summary of last week's news: makers of episodic games trimmed to a skeleton staff
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News
May 2nd, 2017
Controversy over Icarus Mobile development crunch
Developer Wemadeio for long working hours and treatment of staff