Mobile Games University
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Square Enix Montreal’s approach to fixing the long-term challenge of premium on mobile
How the Canadian developer thinks about monetisation design in the GO series

Tickets running out for Wednesday’s free webinar on the seven rules of game monetisation design

Learn the seven rules of game monetisation design in our free online webinar with Oscar Clark

Mobile Games University - Monetisation Design: The psychology behind game monetisation

Join our free online webinar on the seven rules of monetisation design with Oscar Clark

The seven rules of monetisation design
Oscar Clark espouses his expertise on the psychology of game monetisation

Mobile Games University - Monetisation Design: The different monetisation types in games
Learn about IAPs, ads, subscriptions, premium, gachas and more

Knowledge Base - UA 101: How to put together your mobile user acquisition strategy
Make the most of your money and maximise your game downloads

Knowledge Base - UA 101: An overview of the different types of paid user acquisition and ads on mobile
A breakdown of user acquisition types and which avenues you might consider

4 keys to assembling a great mobile tech team
InnoGames' Stephan Dilly on how to build a strong team of developers

Mobile Games University - ASO 101: How to convert viewers to players with your app description
